Testudo |
Enter Ryse: Son of Rome. Yes,
the same Ryse: Son of Rome that was one of the flagship
exclusives for the Xbox One launch.
Since its launch and less-than-steller
reception though, Ryse found a new start as a PC port in
October 2014. The port remains the same as the Xbox version save for
its graphical limitations. Whereas Ryse capped at 30 frames
per second and 900p on the Xbox One, the PC version supports 4k
viewing and 60 frames per second.
However, given this is an Under the
Radar segment and not a video on PC specs, let's go back to the topic
at hand, the game itself.
Swift |
Ryse is a Herculean amalgam of a
mindless hack-and-slash violently juxtaposed against cinematic gore.
It's as if the developers took the fun, repetitious combat of a
Dynasty Warriors game and threw in Russel Crowe from Gladiator
to froth together a precise, brutal video game of visceral combat and
a sea of lost limbs.
Throughout the campaign and multiplayer
modes, this four-button fighter pits the player against hordes of
barbarians. Combat in Ryse, similar to the Batman Arkham
series, is handled through strikes, counterattacks and finishers.
But where Batman only knocks out his enemies, the foes found on the
other end of the blade are efficiently cut down. Executions
are brutal galleries of pain. Each strike holds its weight as limbs
are cut and flesh is pierced in slow motion. There's an epic, yet
simple satisfaction reveling in Ryse's combat and battle
finishers.
Down |
Ryse's narrative doesn't bring
anything new to the industry. However, contained in the package of
what the game is, Marius' RISE to revenge spells an exciting
adventure through his campaigns as a Roman soldier. One segment,
especially, proved thrilling and absolutely fantastic because it
adopted much of the brilliant arena-moments of the movie Gladiator
to Ryse.
Intervention |
The narrative also lingers between the
realm of men and gods. This inclusion of deities, along with striking
a chord in my heart of literature, sculpts Ryse to be very
Homeric and classical. Instead of a bland tale of revenge, Ryse
orchestrates a thematic narrative driven by personal
desire.
The characters in Ryse, like the myth of
Sisyphus, the boulder and the mountain, are eternally lost between
what they set to achieve and actually fulfilling their goals. The
game tells a story much bigger than personal desire, and the
characters who remain blind to this are punished like those in the
ancient Greek tragedies.
Cut |
Ryse is absolutely brilliant in
its aesthetics of brutality and its execution of themes. Combat is
simple, but stylish, visceral and fun. Marious' epic unfolds as a
quest for personal revenge, but also expands beyond mortal boundaries
to create a much more mythical narrative on the human condition. The
initial release of Ryse bore witness to a game that was deemed
to repetitive without much of a striking plot. However, I feel Ryse
basks in its glorious combat and thematic narrative without
exceptions, thus landing it as a perfect contender to be an Under the
Radar Game.
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