Labels

Tuesday, October 1

Movie Review of The Hamiltons (2006)

We are back on track. We had some technical issues but that's behind us now.
And its October! My favorite month, so I will be bringing you more movie reviews. Just in case you don't know about who we are, here is our Youtube page. And how did you find us? let us know in the comments section, or somewhere.

Now to the review. I watched The Hamiltons, a horror film about a normal family that has a dark secret. Yes, you guessed it, they kill people. It's a horror film, what you expect? The Hamiltons recently lost their parents and now they have to look out for themselves. The protagonist is Francis, the youngest of 4, who doesn't seem to be like the rest of his siblings. The movie's main plot is about Francis and how he interacts with his family, and how he views what they do. Good movie, had a little bit of everything you would want in a horror film, maybe not a lot of suspense, but in a movie like this you don't need it much.
As I was watching it kept reminding me of another movie, and I couldn't think of what it was, until about halfway through I remembered: I had already seen this! I just forgot. What this means is that this movie is good, but forgettable. There is nothing that will make you remember this movie after about a month, theres no unexpected plot twists, or really innovating shots or anything really. The movie is very safe, they didn't want to go for anything crazy.

Final words, good watch, fun movie if you like horror, just don't expect anything new from it. It is rated R, although I felt it could had easily been PG-13. Back when Blockbuster was a thing, this is the movie you pick up when you have no idea what you want to watch, you just know you want to watch a horror film, its that kind of movie.

Movie Score:

  • 6/10
  • A (O.W.L.)

Tuesday, July 30

Man of Steel Reborn

After years of being overshadowed by their competitors, it seemed as though DC was ready to throw in the towel.  With Christopher Nolan's Dark Knight Trilogy the only real success and response to Marvel's string of films culminating into The Avengers, it looked like DC was being overwhelmed by Marvel's onslaught.  Luckily for DC, they had an ace in the hole.  As he is a shining beacon of hope within his own comics, the Man of Steel was DC's last hope.  If this film were to fail as the 2006 Superman Returns film did, DC would lose their foundation and crumble underneath Marvel's might.  With the team that brought us The Dark Knight Trilogy, an equally amazing cast led by Henry Cavil, Russel Crowe and Michael Shannon, and Zack Snyder in the director's seat, this was shaping up to be the Superman movie we had always been hoping for.  A lot rested on the shoulders of this movie and the question is, did it deliver?  You bet your ass it did.


The film starts off on the planet Krypton, which is on the verge of being destroyed by its unstable core as a result of years of Kyrpton's natural resources being depleted.  Kryptonian scientist Jor-El, played by Russel Crowe, goes to the governing counsel in an effort to warn them of the planets destruction and pleads with them to begin evacuation.  As the counsel refuses the planet's military commander General Zod, played by Michael Shannon, arrives and with the aid of his followers, overthrows the counsel in an effort to save Krypton.  Upon seeing this, Jor-El flees.  After infusing his newborn son Kal-el with a genetic codex of the entire Kryptonian race, Jor-El and his wife Lara launch their son in a spacecraft to Earth.  General Zod then murders Jor-El and tries to figure out where they sent the baby.  However, he is soon arrested and sent to the Phantom Zone, a prison dimension.  After some time, Krypton explodes, killing all that were on the planet, including Kal-el's mother.  Zod watches as his planet is destroyed, now free to seek out Ka-El.

After that, we get our Superman movie.  Even though this is an origin story, the plot moves along at an alarmingly fast pace.  Upon landing on Earth, the film quickly cuts to Kal-El as an adult.  The film shows him wandering the Earth, trying to find out where he belongs.  He works different jobs across the country, always disappearing once someone catches a glimpse of his powers.  His childhood is shown through means of flashbacks.  They show his adoptive Earth parents Jonathan and Martha Kent, played by Kevin Costner and Diane Lane, struggling to raise young Kal-El, now named Clark Kent, as his powers begin to manifest themselves.  Meanwhile Lois Lane, a journalist from the Daily Planet played by Amy Adams, begins researching this "superhuman rescuer" and, after Clark rescues her, she finds him but chooses not to reveal his secret.  General Zod then arrives to Earth, claiming that he is looking for one of his own, and threatens the planet if Clark does not come forward.  What follows after is some of the greatest action sequences on the big screen.

As a stepping stone for the Justice League movie to come, or any other superhero movies to follow, this was a superb attempt to ground Superman, to make him human.  Henry Cavil did a fantastic job portraying Superman, embodying him both physically and mentally.  I was slightly disappointed in Amy Adams.  She came across as just a nosy journalist.  At times I felt as though she was just there to create some sort of connection with Superman, not really needed for the story.  However, the stand-out performances go to Russel Crowe, Michael Shannon, Kevin Costner, and Antje Traue as Faora, Zod's second-in-command.  Both Shannon and Traue are menacing and intense, owning any screen time they have apart and together.  Russel Crowe and Kevin Costner were the two actors I was unsure of going into the movie, but both shined as loving fathers trying to give their son the life they believe deserves.  I thought the flashbacks would be the slow points in the movie and while that may be true in the sense of pacing, these moments were equally captivating.  These short moments were crucial in explaining who is Superman and what will he stand for.


And finally, the actions scenes.  Holy shit, they were awesome!  Although Snyder should have cut back on a few scenes ("less is more") so that the viewers could catch their breath, this....this is what I have always been waiting for.  This is where all other Superman movies failed.  Christopher Reeves was fantastic as Superman, and will forever be remember as the original Man of Steel but those movies failed to show us just what Superman is really capable of.  Superman is a beacon of hope, a shining light for humanity, but he is also one of the most powerful superheros to ever exist and in this movie, you get to see that Superman. Snyder, who directed 300, Watchman and Sucker Punch, gave us some amazing action sequences that put all those movies to shame.  The final fight between Superman and Zod is simply amazing.  After The Avengers defeated Loki and the Chitauri, New York was left in pretty bad shape.  Metropolis, on the other hand, got leveled.  You really got the feeling that Zod was there for the complete destruction of Earth.  There is a scene at the end which is extremely significant as to where they are taking this Superman.  I will not spoil it but if that is direction they are going to go, then brace yourselves for Man of Steel 2.


Overall, Man of Steel is a great film, easily one of the best of the year so far.  My only gripe is that the action scenes were a bit too long, to the point where you begin to worry that it may become just another mindless action film.  Thankfully, it does not.  Solid performances, directing, and writing make for the Superman movie we have all been waiting for.  It is a much darker story than we are use to in the Superman world but that is exactly what it needed.  The biggest problem with Superman is that he is essentially a God, so it is difficult making him relatable to the audience.  Henry Cavil did a great job showing us the "man" side of Superman.  My biggest worry now is that I could not see how they were going to incorporate the Justice League into this world, despite the Easter Eggs in Man of Steel.  Thankfully, my worries were put to rest with the recent announcement at Comic-Con.  With this film, it seems as though DC is back and ready to bring the fight to Marvel.

Rating: 8.5/10
      
          

Sunday, July 14

A Movie Review of Rollerball (2002)

Hello again! I took a break off the reviews because the Subculture Crew went to Anime Expo. You haven't seen the video? Well look here, I have a handy link to it! And feel free to watch all our other videos. But I'm back to weekly reviews of horrible movies I find on Netflix, so lets go!

This week I watched Rollerball. What is Rollerball you ask?  Rollerball is a crazy sport that involves metal balls, motorcycles and rollerblades, thats right, rollerblades. Its only the most popular and extreme sport in the world! The movie is about a pro-rollerball player that realizes that the games are being rigged to get more views. 

The movie is not great, and after doing a quick IMDb search I found out this was a remake. Well I hope the original was not as bad as this one. The movie starts of with a scene that has absolutely nothing to do with the rest of the film, if only just to say "Hey come play rollerball".
Our main man Jonathan decides to go to Russia to play in this "circus" as he calls it, and what a circus it is.

The teams wear leather uniforms with mask that have spikes or skulls and the like. There are two players on each team that ride around on motorcycles while the rest skate around at high speeds. The sport itself is pretty boring actually, and most of the time you won't know whats going on until someone scores. Well, we see a couple matches and then they realize it's rigged, so the try to escape, and that chase scene is what made me decide this was a bad movie. It has a green filter on it! Like they had a night vision camera or something. It was bad. If you where even a little bit into the film, this takes you out of it for good. I have no idea what they where going for, but it did not work. To top it off, the acting is bland and generic.

I felt that this movie was made specifically for middle school kids in 2002. It has motorcycles, and fast cars and explosions, it has random nudity, and music that is "metal". Slipknot makes a cameo appearance. So with that said, unless you are really into rollerblades, or a middle school kid, you will not enjoy Rollerball.

Movie Score:
  • 2/10
  • T (O.W.L.) 

Saturday, July 13

Gears of War Judgement: A Review & Why You Should Play It (or not)

After a good run of the main trilogy of the Gears of War franchise, Gears of War Judgement is released to offer a new take on the story from Baird's point of view. Serving as a prequel, this game takes us to the first days of the Locust War after E-Day (emergence for those unfamiliar with the term).

The game starts off with Baird and his members of Kilo Squad being brought in for a COG military tribunal, where Colonel Ezra Loomis is the judge, jury, and possible executioner. The story proceeds by having each member of Kilo Squad recall the events that led them to use a Lightmass Missile without authorization. Through this narrative, the player is put in control of Baird, Gears veteran Augustus Cole AKA the Cole Train, Onyx Guard cadet Sofia Hendrick, and UIR ex Major Garron Paduk. Each character tells a bit of their back story as you progress through the level, and offers some side narrative on the war.


 Unlike the larger, open levels of the previous Gears entries, Judgement has a tight and fairly linear map design for its campaign. Also new to the campaign, Judgement includes a scoring system based on stars, you get more stars by clearing the level faster, getting more kills and executions, as well as not going into a downed state. As an extra incentive to getting stars, you can get more unlockable content like weapon and character skins for multiplayer. As a way to get more stars, the player is given the choice to go on a declassified mission, which adds more of a challenge to the campaign by adding extra objectives. These objectives range from clearing a section within a time limit, only using specific weapons, and conditional modifiers like low visibility. This adds a bit of replay value to the campaign, although the declassified missions can be skipped and add little to the story. 

Also new to Judgement is the new game mechanics, such as a new control scheme which is reminiscent of first-person shooters like the Call of Duty franchise. Although an awkward fit at first, the new controls allow for an increase in speed, leading into a much more fast paced action that remains fluid throughout. Another change to the old system, you can now roll down from any open space in the map. Although this does not seem like a big change, it completely changes engages by not hindering player movement as much. In previous Gears games, you had to stop your fast roadie run/roll, and walk to hop down from any small ledge. This tended to disrupt the flow of battle and often resulted in a death or two, as well as some players using the ledge hop to camp out their opponents. These changes do not really affect the campaign, but instead brings some wanted changes to the aging multiplayer portion.


Multiplayer in Gears of War Judgement is a new beast to for those veteran Gears players, with some new modes and variations of classics, as well as making the multiplayer COG vs COG teams instead of Locust enemies. Starting out, some players may want to visit the single player of this game to get used to the new controls, as hopping straight into the battlefield may result in some humiliating deaths. The new modes, like Free For All, add a bit of strategy as some modes only let you use one main weapon, a pistol, and 2 grenades. With this change, the player is made to choose if they want the safety of the Gnasher and Sawed-Off shotguns for those close encounters, or if they want to be more of a ranged attacker with the Lancer, Hammerburst, Retro Lancer, and the new semi-automatic rifle, the UIR Markza. Other modes like Team Deathmatch or Domination still have the standard rifle+shotgun loadout. This run of the Gears multiplayer also got rid of Horde and Beast mode, and instead combined them into Over Run. Over Run is the new Horde/Beast mode in which teams of 4 COG players defend 3 objectives and 4 Locust players try to take them. COG players can still set up defenses like in Horde mode, while Locust members can set up their attack with different combinations of Locust creatures like the Mauler, Ticker, Grenadier, and Kantus.

Overall I enjoyed the multiplayer much more than the campaign, which is saying a lot since I equally enjoyed the Single/Multiplayer of Gears of War 1, 2, & 3. The campaign really made the entire game seem like it could have been a single disk expansion or upgrade, although the graphics were improved over Gears 3. For full price, this game is definitely not worth the money, as I actually borrowed this game after careful consideration of buying. The multiplayer is pretty fun, but at the same time it feels like it needed more maps, since the standard rotation gets boring quickly. I would say borrow the game, rent, or get it a cheap price if you must play the newest Gears entry, otherwise, this game can be easily overlooked. 

Final Score: 2.5/5



Sunday, June 30

A B-Horror Movie Reivew of: Oasis of the Zombies (1982)

Finally an actual horror movie! This week I sat through Oasis of the Zombies, and I'm going to tell you right now: it isn't that great.

The movie is about a group of college kids that go in search of Nazi gold in a oasis, however that oasis is haunted by Zombies: the very same Nazi's that died there transporting the gold. The movie starts out like any other horror movie: with two chicks that have nothing to do with the story and are also kind of slutty. They just happened to be out in the middle of the dessert looking for an oasis, and as they walk around they start to hear strange sounds. Shortly after they are ambushed by zombies, but not before the camera followed them from behind, if you know what I mean. 

Then cut to the actual plot. There is an oasis where Nazis gold is buried, and its worth $6 Million dollars! The Nazi troops where intercepted by other troops and the fight killed everyone except for one soldier, who is the only one that knows where the gold is. This soldier is also the father of our main protagonist, who upon hearing of his father's death (yeah he gets killed by some poison) decides to go in search of this gold.

Overall the movie is really long and boring, there are big chunks where nothing happens and could had been easily cut out. The acting is so terrible! To the point were you wonder if they are even trying. The Zombies also look bad, most look like their face where plastered with paper mache, others just look bad. They also have a problem with light, most scenes are too dark to make sense of anything (although this might be because of the low quality of the film). There are also some night scenes that where obviously shot during the day, you can see the sky and its bright blue! but that just contrast with the rest of the shot, so again you can't see much. The music is also really "off" in a bad way, I felt like all music was in the wrong movie, oh well.

But this movie at least has one thing going for it: people get killed. One specially good death happens when this chick gets eaten by zombies in the first half of the movie. The zombies took the time to rip all of her clothes off before digging into her flesh, and there is one shot of meat being pulled out from her, not that great of a shot, but the gore is appreciated. All the other deaths are boring, mostly due to the poor acting and un-convincing screams. 

Final thoughts on Oasis of the Zombies: Its boring. Its hard to watch, you loose interest quickly, and to be honest the ending is not even remotely worth it. The acting is weak, the cinematography is weak, the zombies are lame, and all this adds up to a mediocre film. I did like that the camels had their own zoom-in head shots, I have no idea why I picked up on that.

Movie Score: 
  • 2/10
  • T (O.W.L.)

Monday, June 24

The Last of Us Review


Set around the year 2033, The Last of Us offers a glimpse into the broken and brittle nation after a mysterious infection has raptured America for nearly two decades.

Cities are in disrepair, threaded together only by overgrown vines and erupting greenery. Walled off government-controlled checkpoints, raiders, anarchic rebel forces and no-named communities left on the fringes of a decayed nation are the few and last bastions of humanity. The infected, humans who have been corrupted by the mysterious fungal infection and thus turned into raging husks of their former selves, roam everywhere else. Few places are truly safe.

Road to Ruin

The Last of Us truly begins when Joel and his partner-in-crime, Tess, set out to retrieve their stolen guns. However, the initial mission that ended abruptly presents a better opportunity. Marlene, the leader of the rebel Firelfly group hellbent on returning American government to its past glory, asks Joel and Tess to escort a girl, Ellie, to a nearby base. Left in the dark on details, Joel and Tess soon unravel Ellie's significance in their forlorn world and fight their way through hordes of infected and desperate survivors.

Ellie
A survivor born amidst the infection, Ellie soon becomes the focal point within The Last of Us. Her demeanor is as tough as her wonder for the world before the decay is high. Naughty Dog crafted a character that's very likable, capable and funny, but her persona is brought to life by the voice actors.

Voice actress Ashley Johnson does a stellar performance in crafting Ellie's naivete and wonderment. However, saying that her performance alone propels The Last of Us to a higher degree of quality would be a wrong presumption. Ellie's little quips aimed at her allies, the tirade of "fuck you(s)" shouted at hunters and those moments of angst held in silence form a cohesive relationship with not only other characters, but the dire world painted in The Last of Us. Nonetheless, it is in tandem with Troy Baker's dark and brutal Joel where players see the most natural connection between characters. Their time spent together across America highlights a growing friendship and reverberates the warmth of hope these characters are searching for. The time and detail spent creating these personas beautifully weave players into the broken world.

What will further draw players into The Last of Us is its powerful narrative. Each moment in this post-apocalyptic universe is one of survival. The term "survival" though takes many faces: greed, hunger, companionship, murder,  isolation, or desperation. Morality is only a facade to a survivor. And the decayed nation turns a blind eye to all. The Last of Us basks in these morality-questioning moments and throws Joel and Ellie into the middle of them. Within the story's frame, Naughty Dog uses abrupt, yet confident hard cuts in its narrative. Though these moments leave burning questions, they grip and stylistically writhe the player into the next segment.

Survive at all cost
The tone and power of any video game narrative can be broken through the dissonance between a protagonist's plight and player control. Such a problem does not exist in The Last of Us. The brutality and survivor-mindset is mirrored perfectly in its gameplay.

Stealth works as a slow, tense hum. Players can slowly creep around corners and throw objects to incapacitate enemies silently, use bottles and bricks laying around to distract infected or even sneak past enemies completely. Joel and Ellie are more than often outnumbered and outgunned, so a direct confrontation can prove fatal for the tandem many times over. Precision and timing are the utmost importance in stealth as enemy survivors and infected are deadly in not only ammo and power, but numbers. As Joel says to Ellie, "Our luck is bound to run out sometime." This sentiment perfectly applies to the tide of battle.

One wrong move will change the pace of combat instantly. That hum of stealth will swell into a frantic fight or flight moment because one alerted enemy could equal several infected suddenly running after the player.

This will not end well.

Combat in The Last of Us is quick, dangerous and versatile. Despite an ever growing arsenal throughout the campaign, which includes a shotgun, revolver and a bow, conflicts may evolve past the typical shooter-archetypes.This is due to the crafting mechanic. Picking through essential parts and pieces, Joel can craft items and weapons, such as smoke-bombs or shivs, to suit any situation. However, crafting items occur in real time and does not stop the game nor its enemies. Having Joel sift through his backpack mid-battle to craft or look for items is not only dangerous, but can also prove fatal. This layer of detail further adds to the intensity, immersion and versatility of combat. At anytime, guns, traps, avoidance and even reemerging into stealth are all viable options in the majority of conflicts.

Combat in The Last of Us immerses players further into the broken world because, like Joel, Ellie and everyone else in the game, the means to fight stems from a raw, brutal, yet improvisational urge to survive. This is one game that beautifully weaves and balances stealth and action into a synergistic flow.
Yeah, there IS a multiplayer mode....

Surprisingly, The Last of Us has a mlutiplayer mode; and surprisingly, many mechanics from the single-player campaign actually make it into the online realm, including the real-time crafting mechanic. Called "Factions," multiplayer takes on two variations of team deathmatch: Survival and Supply Raid. Both game types are a standard four versus four deathmatch, but the former is grounded in eliminations while the latter has both teams stocked at twenty lives and the first team to drop down zero lives, loses.

Unlike most shooters, the Factions multiplayer mode, very much like the campaign, is slow and methodical. While players may choose to run and gun throughout the map like a crazed Clicker, Factions allows cohesive teams to sneak and flank their way through seven campaign-inspired maps. The Last of Us' emphasis lies with its campaign, but Factions provides a fun respite from it.

The fifteen hour campaign draws, immerses and keeps the attention of those who brave the broken streets in this gritty tale. Naughty Dog has excelled in creating a world and narrative so gripping and dark that it is only matched by the excellent balance and versatility of raw action and stealth. Technologically, there were very few problems with The Last of Us. There were a few moments where Ellie or other supporting characters would run obliviously in-front of an enemy and  be totally ignored. The shooting mechanic in both single and multiplayer, while solid, can feel a bit clunky and sometimes awkward. But given the scope and magnitude of The Last of Us, these issues are easily forgivable.

Naughty Dog crafted this game as close to perfection as possible. The Last of Us hits the PS3 on the verge of a new generation of consoles. However despite its latency, Naughty Dog proves there is still purpose in the current generation through the game's brutal combat, fantastic visuals, the hard-hitting, grim narrative and its spectrum of characters.

The Last of Us gets a 5/5.

Pick up your copy immediately and Stay tuned for Subculture!

Sunday, June 23

A B-Movie Review of Triassic Attack (2010)

This weekend I was out of the country, and Netflix does not have a b-horror section in Mexico. So what I did was to simply go to horror and chose a movie that looked interesting based on the name and poster, Triassic Attack was the winner.


Lets start off by saying that this movie is a SyFy Original. You know what you are getting into with those movies. I could not have been more excited when I saw the SyFy logo come up. But in the way B-Movies often work, my excitement quickly turned into frustration as I had to watch the first act of the movie. The acting in this movie is not bad, but it isn't great either. And I'm supposed to believe this guy is part Native American? I am also positive they have a British actor just for the accent. But lets forget about the casting decisions and talk about the plot. 

A small town university is trying to expand their campus by building new facilities. The problem is that the want to build on Native American sacred land. The owner of the Native American museum sets it on himself to save his heritage, so he calls on the ancient spirits for help. And help does arrive, in the form of...you guessed it: Dinosaur Fossils! The Dino-fossils wreck havoc around town, and must be stopped. If that is not enough to make you watch this movie, then I don't know what will.

In regards to the animations, the Dino-fossils are pretty bad. Sometimes you can see the outline were they put them in; other times, like when the Dino-fossil grabs a person (and one time a cow), you can clearly tell it was done without much care. I'm serious! Triassic Attack has some of the worst CGI I've seen. On the flip side the T-Rex (of course there is a T-Rex!) looks solid and is easily the most polished Dino-fossil in the entire movie. The Dinosaurs are also really bad ass. I wont spoil much, but there's a scene  where I was really shocked and at the same time made the T-Rex eleven times more awesome.

At the end of it all, Triassic Attack delivers in all the right spots, combining dinosaurs with the undead and the Native American curse to create some of the best B-Movie monster flicks. The characters where the weakest part of the movie, and some of the "comedy" is cringe worthy, but you can get over that and enjoy a good old-fashioned Dino-fossil rampage. 

Movie Score:
  • 7/10
  • A (O.W.L.)

Tuesday, June 18

The Hangover Part III - A Review & Why You Should Go Watch It

   Hey there folks, here at Subculture Times we like to keep things fresh, and sometimes we could use another point of view on movies other than rants (reviews). Now I gladly present my reviewing skills, although I am in no way a professional critic and/or should be listened to.

Hangover Part III

   Going in to see Hangover 3, I started to reminisce about the original movie and all the good points about it. Those memorable moments that really had me laughing out loud, like the cameo of famed boxer Mike Tyson and his tiger, to the pictures of that long forgotten night that no one could remember. Then I remembered Hangover 2, and recalled all the setups and moments that made the movie stale since it just repeated the formula for the original

   The movie starts off with Alan literally driving his father to death, and after his funeral, his family and friends host an intervention for him. Doug (Justin Bartha) suggest that the wolfpack take him to a rehab center in Arizona, with Phil (Bradley Cooper) and Stu (Ed Helms) reluctantly accepting on the premise that Alan gets help. On the way the wolfpack gets attacked by unknown men wearing pig masks and end up getting kidnapped, only to find out that a man named Marshall (John Goodman) wants Mr. Chow (Ken Jeong) so he can find out what Chow did with the gold that was stolen from him. After taking Doug hostage, he sends the wolfpack to bring back his gold, along with Mr. Chow. Without spoiling too much, the search brings them back to Las Vegas to finish the trilogy.


   Thankfully this movie did not only beat out its predecessor in story and laughs, but also added suspense and drama to the mix, as this time not only do they know that their friend is being held hostage, but that this man will die if they do not deliver Chow. The laughs were very well balanced with all the twists and turns going on in the story. The acting was just as good as the original, and more than makes up for the blunder of the previous movie. All in all, this movie definitely deserves a visit to the theater or a buy if you want to wait. 

Movie Score:
  • 8/10
  • E -Exceeds Expectations (O.W.L.)