This isn't your grandma's fighter! |
First thing players may notice are the overhauled graphics. Dead or Alive 5 drops the cartoony, anime-style character designs of past games and introduces a rougher, realistic look to DOA 5's colorful cast.
Character faces are sharper and no longer doll-like. Environments look dazzling and very crisp. Fighters also suffer the wear and tear of combat and, like Mortal Kombat, players are able to finally see that grime within the fight. Patches of dirt collect and spread as characters are beaten down on dingy streets and rough dirt, blotches of snow stick to clothes for ground fighters and characters even sweat ( sweat equaling a total plus considering one of Hitomi's costumes consist of jeans and a thin tank top!)
Yup... |
The first new DOA character is Rig, the foreman on an offshore DOATEC oil-rig whose fighting style harnesses raw elements of Taekwondo. He favors strong kicks that seamlessly stream from one combo to another. While the second new face, and my personal favorite and main character now, is Mila, a mixed martial artist whose moves transcend the kick and punch game into grabs that bring her opponents to the mat and delivers a flurry of knee strikes and holds. And even though Rig and Sarah Bryant essentially share the same fighting style as one another, just like Akira and Kokoro do, these new additions to the DOA roster are welcomed. They add a greater variety of character selection and help expand the DOA universe.
Mila! Mila! |
As always, and like the lovey ladies of this series, the environments are as beautiful and as destructive. DOA relishes in the infamy of its stages and their exploits. An endless, white arctic mountain, a New York rooftop adjacent to runaway trains and an unfinished skyscraper are just some of the dangerous playgrounds fighters can punch, throw or crash each other into. These moments are not just action sequences tacked on, as any DOA veteran knows, but the control of environment is pivotal for strategy as it can be the source of a comeback for the losing player or the pitfall for the winning fighter. (Check out the mayhem and destruction for yourself in the video below beginning around 1:25)
Dead or Alive 5 is packed with content. Players have the laughable story-mode, that amazingly clocks in around two or three hours, survival mode, arcade mode, time attack mode, offline versus mode and, the caveat of any fighting games in this generation, online mode. Unfortunately, the latter is where DOA is marred as "could have been" fighting game. Players who can connect to others using decent internet will find no fault in its online aspects, save for the frustration of losing battles you know you could have won. However, that is not the case.
Hadouken! |
Nonetheless, I still have to give my hats off to Dead or Alive 5. It's a fun fighter with deep mechanics that's still as accessible as the previous entries.Team Ninja delivers a solid game with its fifth rendition of the fighting series. But however strong Dead or Alive 5 may come across as a fighter, the lag issues of online play leave a blemish nastier than the perverts who play this game only to ogle digital women.
Dead or Alive 5 gets 3.5/5!
Stay tuned for Subculture!
No comments:
Post a Comment